You gain a moderate racial bonus to Acrobatics and Athletics when taking the escape action. Whenever you take fire damage, your melee attacks deal extra fire damage for a short duration. You gain a minor racial bonus to Fortitude. You gain a minor racial bonus to Reflex and moderate racial bonus to saving throws against ongoing fire damage. You gain resist to psychic per tier, and a minor racial bonus to Will defense. You gain resist to poison per tier, and a moderate racial bonus to saving throws against disease. You gain a minor racial bonus to Fortitude defense, and resist to fire per tier. You also gain a minor racial bonus to saving throws against ongoing damage. You gain a minor racial bonus to Fortitude defense, and resist to lightning per tier. You gain a minor racial bonus to Reflex defense, and resist to fire per tier. You gain a minor racial bonus to Fortitude defense, and a minor racial bonus to saving throws. Dragon #380 added corrupt manifestations to reflect those genasi who have succumb to the Abyss' corruption, and Dragon #396 also added Athas manifestations to reflect the genasi that are present in the Dark Sun campaign setting. Each elemental manifestation offers particular benefits and provides an associated encounter power. Elemental Manifestation Each genasi manifests one of the following elemental manifestation, which represents the elements they are imbued with: earthsoul, firesoul, stormsoul, watersoul, or windsoul. Genasi receive the following racial traits.Įlemental Origin Genasi ancestors were native to the Elemental Chaos, so they are considered an elemental creature for the purpose of effects that relate to creature origin.
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